Precomp layers animation effects - you can layer many effects to get what you want 3d - this is somethings that I am defiantly interested in for my video Shape layers VECTORS woot woot no pixels // SCALE THEM if you want or not your choice vs rasteried PIXELS parametric shapes are "live" you can edit the separate shape on a separate layer you can layer transformations to get the desired look you would like all done through the shape layers Repeting elements is easy through adding a repeater operator Trim path function allows an animation to be "drawn" on wiggle path GRAPH EDITOR value graph speed graph Time Stretching Time remapping might be better depending on what you are doing Anchor Point If you animate from an anchor point than position I might give you a different result +PARENTING+ This can come in handing to separate things w/o pre-comping...